I received an advance copy of ZONA ALFA from Osprey Publishing yesterday. I understood in my head it was happening but taking the actual copy out of the envelope was pretty epic. An Osprey Wargames ‘Blue Book’, ZA is done in their standard format 64 pages with original art and color photographs. Sam Lamont did an outstanding job capturing that STALKER, decayed Soviet post-apoc feel, and Lead Adventure was gracious enough to supply some great shots of their eminently suitable miniatures. Chris C and the team at Osprey wrangled with my scribbles and lists, transmogrifying them into a presentable set of war game rules. Alchemy with words.
My fiction projects have been on the back burner for the last year or so as I’ve been involved in a series of large commissions and restoration projects in my full time work, as well as bringing Hardwired, and the Tsim Sha Tsui Expansion to market, plus getting Zona Alfa ready for release.
Writing for the war game industry has been a different sort of challenge, both oddly familiar and strangely difficult, making sure I translate what I’m assured of in my head into concise, understandable language. (Communication. Always useful) Not unlike writing a story but a bit more technical.
Speaking of fiction though, the first quarter of the new year is traditionally slow, so I plan on using Jan and Feb 2020 to bring the first portion of the Shattered Worlds storyline to completion. God willing, part 1, Beneath the Broken Moon, will be ready for release early next year. More on that as the story develops.
Work calls so that’s it for now. Art hard and have an excellent day.
For those who enjoy their post-apocalypse flavored with AK-47s, vodka and salo, my latest short story, ‘Strange Treasure’ is available at Amazon.
Written with my upcoming war game rules – ZONA ALFA – in mind, Strange Treasure follows Zone Guide, Yuri Bonyev as he leads Russian mobsters on a search for prime real estate inside the world’s largest and most mysterious quarantined area.
Kindle only for now, I’ll add it to a print collection once I’ve accumulated several more shorts. Thank you all for your support. It’s very much appreciated.
HARDWIRED – a table top war game set during the Corporate Wars of 2069 in the mega-city of New Kowloon. Miniatures agnostic. 1 – 6 Players, Co-op or Solo Mode. Made for 15mm – 28mm miniatures. Grab your friends, create a team of elite Agents, and select a mission. It’s time to put all those cool, random sci fi miniatures to work.
For those of you who don’t know, I’m a long-time table top war gamer. (4 + decades) HARDWIRED is a set of simple, war game rules that allows players to reenact the desperate missions and frantic firefights from their favorite cyberpunk books, games, graphic novels, and movies. Select a mission, create your team of Agents, and gear up for a run-n-gun.