Got a newsletter recently from one of the Indie Writer groups I lurk around, asking if/how the Covid-19 lock down affected my writing. Have to say ‘Quite a bit” if I’m being honest.
It’s not just the Covid-19 though. That was tough. Weird. But do-able.
Nope. In short order, global pandemic was at the bottom of a pig pile of deaths, crises in leadership, international strife, economic uncertainly, racism, political and social animosity, demonstrations, looting*… and then I got sick and spent a month in an out of the hospital.
It felt like I was breathing smog. Gasping, every time I sat down at the computer. It was hard to think straight, let alone relax and get creative. “Flow Space, anyone?“
I pushed on. No props to me, really. It was some combination of prayer, grace, and mule-headed desperation. Had to keep busy with something and I didn’t have the energy for anything new, so I stuck with the familiar.
Felt like I was clawing at granite with my fingernails but things got done.
At the top of the fiction list, the first portion of my post-apocalyptic fantasy saga was polished and kicked out the door. Finally. Beneath the Broken Moon. Shattered Worlds, Book One is currently available as an ebook at Amazon.
Rachelle Stewart Ramirez of the Story Grid and Leonora Bulbeck over at Reedsy were both invaluable. A debt of eternal gratitude to them both. I can only hope I did justice to their hard work and excellent advice.
Next, my second STALKER/METRO 2033 flavored short story, Strange Treasure is now available as an audio book as well as a Kindle read. For anyone other than me keeping count, that makes six audio books: Strange Treasure, Prayer to St. Strelok, Hard Kill, Sozo, The Stones Remember, and The Barrow Lover. A little light listening for your daily commute. You’re welcome.
While we’re getting post-apocalyptic, I should mention my writing for the table top wargame hobby is still going strong. Zona Alfa has been available since late January, courtesy of Osprey Publishing. (Thanks, guys) The S7 Facebook Group is approaching 800 members and is filled with some very cool, creative, and inspiring war game comrades. I’m quite grateful.
It’s not limited to a Soviet-style apocalypse either. Gamers from all sorts of interesting places also seem to enjoy my solo/cooperative cyberpunk skirmish game, Hardwired, and the expansion, Tsim Sha Tsui Expansion.
I was encouraged enough by the support to build on the same game mechanics to hammer out a set of Fantasy-genre, monster hunting rules. Titled, Nightwatch: Terror and Treasure in the Dark Corners of the World, it’s nearing completion and should (God willing) be out in August, 2020.
It’s been a slog, I have to admit. I feel like I’ve been tunneling out of a POW Camp with a soup spoon; cramped, sweating, panting in the dark, measuring progress inches at a time. Not quite the artist’s life I imagined, buoyed by a supportive community of like-minded creatives and a brisk, tail wind of the Spirit.
Still, stuff got done. There’s more stuff to do. Forward motion – even in inches – is still progress. We’re all going though it, getting through it. That’s the season we’re in. It’ll turn. Until then, we persevere and keep doing the next right thing.
I’ll leave you with a quote from a book you really should read: Robert MacFarlane’s Underland.
Dissonance is produced by any landscape that enchants in the present but has been a site of violence in the past. But to read such a place only for its dark histories is to disallow its possibilities for future life, to deny reparation or hope – and this is another kind of oppression. If there is a way of seeing such landscapes, it might be thought of as ‘occulting’: the nautical term for a light that flashes on and off, and in which the periods of illumination are longer than the periods of darkness.
That’s all for now. I hope and pray you are all safe and well.
Until next time, take care.
*what happened to the Murder Hornets? Are they still around?