Got a newsletter recently from one of the Indie Writer groups I lurk around, asking if/how the Covid-19 lock down affected my writing. Have to say ‘Quite a bit” if I’m being honest.
It’s not just the Covid-19 though. That was tough. Weird. But do-able.
Nope. In short order, global pandemic was at the bottom of a pig pile of deaths, crises in leadership, international strife, economic uncertainly, racism, political and social animosity, demonstrations, looting*… and then I got sick and spent a month in an out of the hospital.
It felt like I was breathing smog. Gasping, every time I sat down at the computer. It was hard to think straight, let alone relax and get creative. “Flow Space, anyone?“
I pushed on. No props to me, really. It was some combination of prayer, grace, and mule-headed desperation. Had to keep busy with something and I didn’t have the energy for anything new, so I stuck with the familiar.
Felt like I was clawing at granite with my fingernails but things got done.
While we’re getting post-apocalyptic, I should mention my writing for the table top wargame hobby is still going strong. Zona Alfa has been available since late January, courtesy of Osprey Publishing. (Thanks, guys) The S7 Facebook Group is approaching 800 members and is filled with some very cool, creative, and inspiring war game comrades. I’m quite grateful.
It’s not limited to a Soviet-style apocalypse either. Gamers from all sorts of interesting places also seem to enjoy my solo/cooperative cyberpunk skirmish game, Hardwired, and the expansion, Tsim Sha Tsui Expansion.
I was encouraged enough by the support to build on the same game mechanics to hammer out a set of Fantasy-genre, monster hunting rules. Titled, Nightwatch: Terror and Treasure in the Dark Corners of the World, it’s nearing completion and should (God willing) be out in August, 2020.
It’s been a slog, I have to admit. I feel like I’ve been tunneling out of a POW Camp with a soup spoon; cramped, sweating, panting in the dark, measuring progress inches at a time. Not quite the artist’s life I imagined, buoyed by a supportive community of like-minded creatives and a brisk, tail wind of the Spirit.
Still, stuff got done. There’s more stuff to do. Forward motion – even in inches – is still progress. We’re all going though it, getting through it. That’s the season we’re in. It’ll turn. Until then, we persevere and keep doing the next right thing.
Dissonance is produced by any landscape that enchants in the present but has been a site of violence in the past. But to read such a place only for its dark histories is to disallow its possibilities for future life, to deny reparation or hope – and this is another kind of oppression. If there is a way of seeing such landscapes, it might be thought of as ‘occulting’: the nautical term for a light that flashes on and off, and in which the periods of illumination are longer than the periods of darkness.
That’s all for now. I hope and pray you are all safe and well.
Until next time, take care.
*what happened to the Murder Hornets? Are they still around?
“Took long enough,” you say. Yes, it did. There’s a story behind that too, but I’ll spare you. It’s done now and the ball is rolling again.
Book Two, Into the Scorned Lands is slated for release later this year, also as an ebook. If sales merit, I’ll combine both in a print version.
In other writing news, the table top war games , Hardwired, the TST Expansion, and Zona Alfa all continue to do well. In fact, the Stalker7 Facebook Group for Zona Alfa has grown to nearly 550 members since its inception in January, 2020. If you’re a miniature painter, table top gamer, or interested in narrative war games, feel free to drop by the Stalker7.com site for more information. If you’re into those things already and the idea of cyberpunk or Russian-flavored post-apocalyptic skirmish wargames appeals to you, request to join the group and mention you saw it here.
Thank you all for your patience and support. More news as it comes.
I received an advance copy of ZONA ALFA from Osprey Publishing yesterday. I understood in my head it was happening but taking the actual copy out of the envelope was pretty epic. An Osprey Wargames ‘Blue Book’, ZA is done in their standard format 64 pages with original art and color photographs. Sam Lamont did an outstanding job capturing that STALKER, decayed Soviet post-apoc feel, and Lead Adventure was gracious enough to supply some great shots of their eminently suitable miniatures. Chris C and the team at Osprey wrangled with my scribbles and lists, transmogrifying them into a presentable set of war game rules. Alchemy with words.
My fiction projects have been on the back burner for the last year or so as I’ve been involved in a series of large commissions and restoration projects in my full time work, as well as bringing Hardwired, and the Tsim Sha Tsui Expansion to market, plus getting Zona Alfa ready for release.
Writing for the war game industry has been a different sort of challenge, both oddly familiar and strangely difficult, making sure I translate what I’m assured of in my head into concise, understandable language. (Communication. Always useful) Not unlike writing a story but a bit more technical.
Speaking of fiction though, the first quarter of the new year is traditionally slow, so I plan on using Jan and Feb 2020 to bring the first portion of the Shattered Worlds storyline to completion. God willing, part 1, Beneath the Broken Moon, will be ready for release early next year. More on that as the story develops.
Work calls so that’s it for now. Art hard and have an excellent day.